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January 30 2011

derula
I have just added animated faces to Hermes! To use them, you just have to place the animation frames in the face graphic vertically below each other, and use \f[example,a].

@Yinyamina, could you please add a small test animation to this face, so I have something to test (and also to show off in the Hermes Demo)? If it works, you get a preliminary version of Hermes 0.4 \o/

(I still have to add a few more things for the official release)

Also in Hermes 0.4:
- Most parameters you can configure about Hermes can now also be changed at runtime.
- There should be no more problems with missing $msg objects (some had crashes due to that).
- A bug is fixed where sometimes, the game either crashed or a certain flow of async messages suddenly stopped, never to be continued.
- The save file format is changed one last time, but should now be future proof (it should also be compatible with older saves but I have no older save left and cannot test :( )
- You are now able to change the number of lines displayed in a standard text box!

What is planned:
- Drop the text wrapping from RPGXP and add better automatic word wrap. As mentioned earlier, this isn't a trivial task as RPGXP drops the original formatting completely.
- Test animated faces and support for older saves to see if that actually works.
- Uhm, I dunno. Gotta check my feature requests.

Also: ナラムラ's website is back online, awesome! I thought it was lost forever.